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'Tron' was one of my first cool QBASIC games I've had programmed around 1995. It took twelve years of itching before I ported it to C++.
The Tron Collection consists out of three parts:
Until now, I've only finished 'Classic Tron' and it can be viewed and downloaded. The Tron Collection is currently at version 0.9.
Version 0.9 of The Tron Collection is programmed in C++ using the IDE C++ Builder 6.0. It uses the VCL and Boost libraries.
The source code is hosted at the TronCollectionVcl GitHub.
Go back to Richel Bilderbeek's games.
Go back to Richel Bilderbeek's homepage.