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SimPredator was programmed on some evenings from the 19th of May 2006 to the 18th off July 2006 for Dr. L.P.W.G.M. van de Zande for a practical for freshmen at the university.
SimPredator is programmed in C++ using the IDE C++ Builder 6.0. It uses the VCL and Boost libraries.
The source code is hosted at the SimPredator GitHub.
Go back to Richel Bilderbeek's games.
Go back to Richel Bilderbeek's homepage.