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(C++) Prototype (Design Pattern)

 

The Prototype is a Design Pattern to 'specifiy the kinds of objects to create using a prototypical instance, and create new objects by copying this prototype' [1]

 

 

 

 

 

References

 

  1. Erich Gamma, Richard Helm, Ralph Johnson, John Vlissides. Design Patterns. 1995. ISBN: 0201633612.

 

 

 

 

 

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