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(C++) 'SUB_BG0_CR' was not declared in this scope

 

Compile error.

 

 

 

 

Operating system(s):

IDE(s):

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Compiler(s):

Libraries used:

 

 

 

 

 

main.cpp

 

//////////////////////////////////////////////////////////////////////
// Demo1 ARM9 Code - Based on an example shipped with NDSLIB.
// Chris Double (chris.double@double.co.nz)
//////////////////////////////////////////////////////////////////////

//From http://double.co.nz/nintendo_ds/nds_develop1.html
#include <nds.h>
#include <stdio.h>

int main(void)
{
  // Use the touch screen for output
  videoSetMode(0);
  videoSetModeSub(MODE_0_2D | DISPLAY_BG0_ACTIVE);
  vramSetBankC(VRAM_C_SUB_BG);
  SUB_BG0_CR = BG_MAP_BASE(31);

  // Set the colour of the font to White.
  BG_PALETTE_SUB[255] = RGB15(31,31,31);

  consoleInitDefault((u16*)SCREEN_BASE_BLOCK_SUB(31), (u16*)CHAR_BASE_BLOCK_SUB(0), 16);

  printf("\n\n\tHello World!\n");
  while(1) {
    touchPosition touchXY = touchReadXY();
    printf("\x1b[10;0H");
    printf("Touch x = %d   \n", touchXY.px);
    printf("Touch y = %d   \n", touchXY.py);
  }
  return 0;
}

 

 

 

 

 

Solution

 

Due to new version architecture, add the following line to the #includes:

 

#include <nds/registers_alt.h>

 

 

 

 

 

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