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auto is a keyword that has different meanings, depending
on the standard used:
In the C++11 Standard, auto is useful
to let the compiler determine a
variable's data type
auto as described in the ISO/IEC 14882:2003 C++ Standard is a keyword
to specify that a locally declared variable
is destroyed at the end of its scope. In other words: to specify to do, what already will be done.
In C++98, never write auto [1]
- Herb Sutter. Exceptional C++ style. 2005. ISBN: 0-201-76042-8. Item 28 guideline: 'Never write auto'.
- Bjarne Stroustrup. The C++ Programming Language (4th edition). 2013. ISBN: 978-0-321-56384-2. Chapter 31.6. Advice. page 924: '[17] Use auto to avoid verbosity and typos when you use iterators'
- Scott Meyers. C++ And Beyond 2012 session: 'Initial thoughts on Effective C++11'. 2012. 'Prefer auto to Explicit Type Declarations'
- Scott Meyers. C++ And Beyond 2012 session: 'Initial thoughts on Effective C++11'. 2012. 'Remember that auto + { expr } == std::initializer_list'
- Bjarne Stroustrup. The C++ Programming Language (4th edition). 2013. ISBN: 978-0-321-56384-2. Chapter 6.6. Advice, page 169: '[20] Prefer the = syntax for the initialization in declarations using auto'
Go back to Richel Bilderbeek's C++ page.
Go back to Richel Bilderbeek's homepage.
